Keyboard Mandala is a musical and colorful experience, playable with a synthesizer as the controller.
The first player, as a traveler, wanders through an initially empty desert, using a Xbox 360 controller.
The second one, as a musician, populates the environment with objects and colours by playing the piano.
The second one, as a musician, populates the environment with objects and colours by playing the piano.
The initial prototype of Keyboard Mandala was made by a team of seven people,
during the french game jam ArtGame Weekend in 2013. The current development team is composed of Titouan Millet (game designer and programmer),
Héloïse Lozano, Mélissa Houyez and Roméo Gola (graphists and animators).
They worked on an enhanced version of the game, which was exhibited for the first time at AMaze./Berlin. The game was also showcased during several events, like the Playful Art Festival and the Incubate Festival in Netherlands, or the Pop Up Arcade in Brighton. If you need more informations about the game, or want it to be showcased at en event,
don't hesitate to contact us!
during the french game jam ArtGame Weekend in 2013. The current development team is composed of Titouan Millet (game designer and programmer),
Héloïse Lozano, Mélissa Houyez and Roméo Gola (graphists and animators).
They worked on an enhanced version of the game, which was exhibited for the first time at AMaze./Berlin. The game was also showcased during several events, like the Playful Art Festival and the Incubate Festival in Netherlands, or the Pop Up Arcade in Brighton. If you need more informations about the game, or want it to be showcased at en event,
don't hesitate to contact us!